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Modding since 2024

API ReferenceGE ExtensionsflowgraphnodesuiupdatedUI

EndScreen Drift Stats (Flowgraph Node)

- **Node Name:** `EndScreen Drift Stats`

Overview

  • Node Name: EndScreen Drift Stats
  • Category: repeat_instant
  • File: extensions/flowgraph/nodes/ui/updatedUI/endScreenDriftStats.lua

Creates a drift statistics panel for the end screen showing performance stats, tier stats, and drift event data.

Pin Schema

Input Pins

PinTypeDescription
flowflow (chain)Chain inflow

Output Pins

PinTypeDescription
flowflow (chain)Chain outflow

Internals

Key Methods

MethodDescription
work()Passes flow through and adds drift stats to the UI layout

How It Works

  1. Passes flow through (chain node pattern).
  2. Calls mgr.modules.ui:addDriftStats() with a table containing:
    • perfStats from gameplay_drift_scoreboard.getPerformanceStats()
    • tiersStats from gameplay_drift_scoreboard.getTiersStats()
    • driftEvents from gameplay_drift_scoreboard.getDriftEventStats()

Usage Example

-- Flowgraph chain:
-- [EndScreen Begin] → (build) → [EndScreen Drift Stats] → [Screen Finish]

-- The drift stats are pulled automatically from the scoreboard:
local perfStats = gameplay_drift_scoreboard.getPerformanceStats()
local tiersStats = gameplay_drift_scoreboard.getTiersStats()
local driftEvents = gameplay_drift_scoreboard.getDriftEventStats()

Key Dependencies

  • gameplay_drift_scoreboard - provides all drift scoring data
  • mgr.modules.ui:addDriftStats() - renders the drift stats panel

See Also

  • EndScreen Begin (Flowgraph Node) - Related reference
  • EndScreen Lap Times (Flowgraph Node) - Related reference
  • EndScreen Results (Flowgraph Node) - Related reference
  • FlowGraph Guide - Guide

EndScreen Begin (Flowgraph Node)

- **Node Name:** `EndScreen Begin`

EndScreen Lap Times (Flowgraph Node)

- **Node Name:** `EndScreen Lap Times`

On this page

OverviewPin SchemaInput PinsOutput PinsInternalsKey MethodsHow It WorksUsage ExampleKey DependenciesSee Also