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Modding since 2024

API ReferenceGE Extensionsflowgraphnodesui

RT Message (Flowgraph Node)

- **Node Name:** `RT Message`

Overview

  • Node Name: RT Message
  • Category: repeat_instant
  • File: extensions/flowgraph/nodes/ui/rtMessage.lua

Shows a real-time scenario message using the ScenarioRealtimeDisplay method. Unlike the regular Message node, this message persists until manually cleared - it does not auto-dismiss.

Pin Schema

Input Pins

PinTypeDescription
messageanyText to display. Can be a string or a table with txt and context fields
clearflow (impulse)Clears the RT message

How It Works

  1. work() - Called every frame:
    • If clear impulse is active: sends an empty message {msg = ""} to clear the display.
    • If flow is active:
      • If message is a table: extracts txt and context fields and sends them.
      • If message is a string/other: sends {msg = value} directly.
  2. _executionStopped() - Automatically clears the message when the flowgraph stops.

The node uses a module-level messageData table that gets reused and cleared between calls for efficiency.

Lua Code Example

-- Show a realtime message:
guihooks.trigger('ScenarioRealtimeDisplay', { msg = "Keep your speed above 60 mph!" })

-- Show with context:
guihooks.trigger('ScenarioRealtimeDisplay', {
  msg = "Time remaining: 30s",
  context = { someKey = "someValue" }
})

-- Clear the message:
guihooks.trigger('ScenarioRealtimeDisplay', { msg = "" })

Key Dependencies

  • guihooks.trigger('ScenarioRealtimeDisplay', data) - Persistent real-time message overlay

See Also

  • Medal / Auto Medal (Flowgraph Node) - Related reference
  • Clear Messages (Flowgraph Node) - Related reference
  • Context Translation (Flowgraph Node) - Related reference
  • FlowGraph Guide - Guide

Set UI Race Recovery (Flowgraph Node)

- **Node Name:** `Set UI Race Recovery`

Select Buttons (Flowgraph Node)

- **Node Name:** `Select Buttons`

On this page

OverviewPin SchemaInput PinsHow It WorksLua Code ExampleKey DependenciesSee Also