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Modding since 2024

API ReferenceGE Extensionsflowgraphnodesvehicle

Set License Plate

- **Node Name:** `Set License Plate`

Overview

  • Node Name: Set License Plate
  • Category: (once behaviour)
  • File: extensions/flowgraph/nodes/vehicle/setLicensePlate.lua

Changes a vehicle's license plate text. Only fires once until reset. Supports a dedicated reset impulse pin.

Pin Schema

Input Pins

PinTypeDescription
flowflow (impulse)Triggers the plate change
resetflow (impulse)Resets the node so it can fire again
vehIdnumberID of vehicle. If empty, uses player vehicle
textstringText to display on the license plate

Output Pins

PinTypeDescription
flowflow (impulse)Fires once after the plate is changed

Internals

Key Methods

MethodDescription
init()Sets self.ready = true
_executionStopped()Resets self.ready to true
work()Handles reset logic and one-shot plate text change

How It Works

  1. The node starts in a ready state.
  2. When the reset impulse fires, the node returns to the ready state.
  3. When flow fires and the node is ready:
    • Resolves the vehicle ID (pin value or be:getPlayerVehicleID(0)).
    • If text is not empty, calls core_vehicles.setPlateText(text, vehId).
    • Fires the output flow impulse.
    • Sets ready = false so it won't fire again until reset.
  4. If not ready or no flow, output flow stays false.

Usage Example

-- In a flowgraph - set custom plate text:
-- [Trigger] → [Set License Plate].flow
-- [String: "BEAM01"] → [Set License Plate].text
-- [Vehicle ID] → [Set License Plate].vehId

-- Direct Lua equivalent:
core_vehicles.setPlateText("BEAM01", vehicleId)

Key Dependencies

  • core_vehicles.setPlateText(text, vehId) - sets the license plate text on a vehicle
  • be:getPlayerVehicleID(0) - gets the player vehicle ID as fallback

See Also

  • Align for Coupling (Flowgraph Node) - Related reference
  • Apply Velocity to Vehicle (Flowgraph Node) - Related reference
  • Boost Vehicle (Flowgraph Node) - Related reference
  • FlowGraph Guide - Guide

Set Ignition

- **Node Name:** `Set Ignition`

Set Lightbar

- **Node Name:** `Set Lightbar`

On this page

OverviewPin SchemaInput PinsOutput PinsInternalsKey MethodsHow It WorksUsage ExampleKey DependenciesSee Also