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Modding since 2024

API ReferenceGE Extensionsflowgraphnodesuiimguielemental

ImGui Color

- **Node Name:** `im Color`

Overview

  • Node Name: im Color
  • Category: repeat_instant
  • File: extensions/flowgraph/nodes/ui/imgui/elemental/imColor.lua

Displays a color picker/editor in an ImGui window. Outputs the selected RGBA color as a table.

Pin Schema

Input Pins

PinTypeDescription
colorIncolorInitial color value (hidden)
textanyLabel text for the color picker

Output Pins

PinTypeDescription
colorOutcolorThe selected RGBA color as {r, g, b, a}

Internals

Key Methods

MethodDescription
_executionStarted()Initializes the ImGui color array from colorIn (default {1,1,1,1})
work()Draws im.ColorEdit4 and outputs the current color values

ImGui Flags

Uses ColorEditFlags_NoInputs (no text input boxes) and ColorEditFlags_AlphaBar (shows alpha slider).

How It Works

  1. On execution start, initializes an ImGui float array from the input color or white default.
  2. Each frame, draws im.ColorEdit4 with the label and color array.
  3. Outputs the current color as {r, g, b, a} (0–1 range).

Usage Example

-- Flowgraph:
-- [im Begin] → [im Color (text="Vehicle Color")] → (colorOut) → [Set Paint Color]

-- Under the hood:
local color = im.ArrayFloatByTbl({1, 0, 0, 1})  -- red
im.ColorEdit4("Vehicle Color##42", color, im.flags(im.ColorEditFlags_NoInputs, im.ColorEditFlags_AlphaBar))
-- Output: {color[0], color[1], color[2], color[3]}

Key Dependencies

  • ui_imgui - ImGui bindings (ColorEdit4, ColorEditFlags_*)

See Also

  • im Begin (Flowgraph Node) - Related reference
  • im Button (Flowgraph Node) - Related reference
  • im Checkbox (Flowgraph Node) - Related reference
  • FlowGraph Guide - Guide

ImGui Checkbox

- **Node Name:** `im Checkbox`

ImGui End

- **Node Name:** `im End`

On this page

OverviewPin SchemaInput PinsOutput PinsInternalsKey MethodsImGui FlagsHow It WorksUsage ExampleKey DependenciesSee Also