Rally Driveline Measurement
Stub class for driveline measurement functionality. Currently a placeholder with only an `init` method.
Stub class for driveline measurement functionality. Currently a placeholder with only an init method.
Constructor
local DrivelineMeasurement = require('/lua/ge/extensions/gameplay/rally/driveline/drivelineMeasurement')
local dm = DrivelineMeasurement(driveline)Public API
| Method | Signature | Returns | Description |
|---|---|---|---|
init | (driveline) | nil | Placeholder initialization |
How It Works
This is an empty stub class. The init method accepts a driveline reference but does not store or use it. Intended for future measurement features (e.g., distance calculations along the driveline).
Notes
- The class follows the standard BeamNG OOP pattern with
C:init()and metatabled constructor - No functionality is implemented; reserved for future development
See Also
- Rally Driveline Route - Related reference
- Rally Driveline V3 - Related reference
- Rally Driveline Point List - Related reference
- Gameplay Systems Guide - Guide
Rally English Compositor
Defines the English-language configuration for rally pacenote composition. Contains corner severity scales, direction labels, modifier definitions, visual styling (colors/icons), distance rounding, tr
Rally Driveline Route
The core driveline routing system for rally stages. Merges race pathnodes and pacenote waypoints into a navigable route, tracks the vehicle's position along it, and triggers pacenote audio events base