RLS Studios
ProjectsPatreonCommunityDocsAbout
Join Patreon
BeamNG Modding Docs

Guides

Reference

Server CommandsGE UtilitiesGame Engine MainNavigation GraphScreenshot CaptureServerServer ConnectionSpawnpoint ManagerSimulation TimeVehicle SpawningSuspension Frequency Tester
Gameplay AchievementGameplay CityDiscoverForce FieldGarage ModeMarker InteractionParking SystemGameplay Playmode MarkersGameplay PoliceGameplay RallyGameplay Rally LoopGameplay Raw POIsGameplay Skidpad TestSpeed Trap LeaderboardsSpeed Traps and CamerasGameplay StatisticsTaxi Ride SystemTraffic SystemVehicle PerformanceWalking
Rally Audio ManagerRally Camera Path PlayerRally ClientRally Cut CaptureRally EnumsRally Extension HelperRally GeometryRally ManagerRecce ManagerRecce AppRecce SettingsRally Settings ManagerSnap-to-RoadTraffic Exclusion ZonesRally UtilityRally Vehicle CaptureRally Vehicle Tracker
Rally Driveline MeasurementRally Driveline RouteRally Driveline V3Rally Driveline Point ListRally Driveline Utility

UI

Resources

BeamNG Game Engine Lua Cheat SheetGE Developer RecipesMCP Server Setup

// RLS.STUDIOS=true

Premium Mods for BeamNG.drive. Career systems, custom vehicles, and immersive gameplay experiences.

Index

HomeProjectsPatreon

Socials

DiscordPatreon (RLS)Patreon (Vehicles)

© 2026 RLS Studios. All rights reserved.

Modding since 2024

API ReferenceGE Extensionsgameplayrallydriveline

Rally Driveline Measurement

Stub class for driveline measurement functionality. Currently a placeholder with only an `init` method.

Stub class for driveline measurement functionality. Currently a placeholder with only an init method.


Constructor

local DrivelineMeasurement = require('/lua/ge/extensions/gameplay/rally/driveline/drivelineMeasurement')
local dm = DrivelineMeasurement(driveline)

Public API

MethodSignatureReturnsDescription
init(driveline)nilPlaceholder initialization

How It Works

This is an empty stub class. The init method accepts a driveline reference but does not store or use it. Intended for future measurement features (e.g., distance calculations along the driveline).

Notes

  • The class follows the standard BeamNG OOP pattern with C:init() and metatabled constructor
  • No functionality is implemented; reserved for future development

See Also

  • Rally Driveline Route - Related reference
  • Rally Driveline V3 - Related reference
  • Rally Driveline Point List - Related reference
  • Gameplay Systems Guide - Guide

Rally English Compositor

Defines the English-language configuration for rally pacenote composition. Contains corner severity scales, direction labels, modifier definitions, visual styling (colors/icons), distance rounding, tr

Rally Driveline Route

The core driveline routing system for rally stages. Merges race pathnodes and pacenote waypoints into a navigable route, tracks the vehicle's position along it, and triggers pacenote audio events base

On this page

ConstructorPublic APIHow It WorksNotesSee Also