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API ReferenceGE Extensionsflowgraphnodestimetrials

Race Started (Flowgraph Node)

- **Node Name:** `Race Started`

Overview

  • Node Name: Race Started
  • Category: logic
  • File: extensions/flowgraph/nodes/timetrials/onRaceStart.lua

Tracks whether the race has started and provides mutually exclusive flow outputs.

Pin Schema

Input Pins

PinTypeDescription
flowflowInflow for this node

Output Pins

PinTypeDescription
startedflowActive when the race has started
stoppedflowActive when the race has not yet started

Behavior

  • init() - Initializes started flag to false.
  • _executionStarted() - Resets started to false.
  • work() - Outputs started and stopped as mutually exclusive flows.
  • onRaceStart() - Sets started to true.
  • onScenarioRestarted() - Resets state.

How It Works

  1. Place this node in a race flowgraph.
  2. Before the race begins, stopped is active.
  3. When onRaceStart fires, started becomes active permanently.
  4. On scenario restart, reverts to stopped state.
-- Common pattern:
-- [Race Started] → started → [Enable HUD / Start Timer]
--                → stopped → [Show Countdown]

Key Dependencies

  • onRaceStart - Flowgraph event when the race countdown finishes
  • onScenarioRestarted - Flowgraph event for race restart

See Also

  • Race CP Reached (Flowgraph Node) - Related reference
  • Race Complete (Flowgraph Node) - Related reference
  • Race Config (Flowgraph Node) - Related reference
  • FlowGraph Guide - Guide

Race Restarted (Flowgraph Node)

- **Node Name:** `Race Restarted`

Bool (Flowgraph Node)

- **Node Name:** `Bool`

On this page

OverviewPin SchemaInput PinsOutput PinsBehaviorHow It WorksKey DependenciesSee Also